Love it.all to do with the twist in the barrel. the more rifling the faster the bullet will fly. it screws trough the air.
www.shebbearshooters.co.uk. Ask for Rich and try the coffee
Once the pellet has left the barrel the air will flow out of the barrel the same irrespective of the pellet until it colides with the pellet base at which point it will flow around the base of the pellet producing an accelerating drag force.
The pressure in the barrel compared to the atmospheric pressure will decide the gas velocity from the barrel/nozzle with small modifications for the nozzle efficiency. There is a fairly simple relationship between the gas pressure and the resulting gas velocity. Just standard gas dynamics. The gas pressure in a springer is sufficiently high to produce high gas nozzle speeds let alone from a PCP. So I am not making any assumptions, it is just what the numbers tell us must be happening.
Gerald Cardew photographed airgun darts with the stabilising tufts being blown forward by the gas from the barrel many years ago. Pellets are no different, you just cannot see the effects as easily, you would need to use a Schleiren system to see it properly as a shadow graph would not be sufficient.
The apparent increase in MV with silencers and strippers is because the shockwave that displaces the image of the pellet to the chrono isn't present, it's been blocked.
The pressure at the muzzle can be calculated, you know the pressure and volume used per shot on a pcp, and you can measure volume between the valve and the muzzle. We've been strapping digital gauges to bottles and regs for a while when we've been playing with valving. They're good to .00 bar so we have a fairly good idea even on small volumes.
As a rough estimate my 660mm LW has about 10 cc after the valve to muzzle.
The Walther got a 150cc bottle on it say at 200 bar which drops about 0.8 of a bar each shot (need to do a more accurate test on this).
So 0.8bar x 150cc = 120 cc at atmospheric.
After the valve you've got about 10cc, so that makes the pressure at the barrel about 12 bar, assuming no leaks. It then expands to 120cc, which is about 1/3 of a can of coke.
That's if my maths is good this afternoon and obviously smaller barrels, different guns and valving can change that. I'm not convinced that being exposed to 16 bar for a split second is going to make that much difference considering that away from the muzzle that pellet's backside is going to be tiny just an inch away compared to the sphere of air (which is easier to push away) in comparison that's expanding.
They are a little different, a dart is a slow projectile that doesn't seal at all in a barrel, where as we know a pellet does to a somewhat better degree and travels a lot faster.
How fast was the dart going?
We can work out the pressure in the barrel. Just done that above.
Schlieren would show it, but all i've seen of that in subsonic hasn't shown any flow past the projectiles. The catch is that I haven't seen the proximity to the muzzle so it's difficult to tell what is happening, except that you can see under some circumstances it doesn't pass the projectile (whatever they may be).
A pressure of 12 bar being released into the atmosphere is enough to give an initial gas velocity of up to 1350m/s from a proper nozzle, much less from the end of a barrel but plenty for very high gas speeds. While the shock will travel out in a sphere the gas will not as it has all its momentum predominantly in one direction which in this case is up the back of the pellet. The effect is all over well before the pellet has travelled one inch but remember, 12 bar is enough to give a force on the pellet base of 19 newtons which will produce an acceleration of over 3850m/s/s. Now this will only give a very small speed increase because of the time but it will give some.
Interesting. Thanks.
www.shebbearshooters.co.uk. Ask for Rich and try the coffee
The whole point of a moderator is to reduce the speed of the supersonic air as it leaves the barrel, every mod I have made has had a measurable but sight reduction in muzzle speed.
There is a volume of air between each baffle, as the pellet enter that space it slightly compresses the air trapped inside before the pellet moves through the next baffle into the next space where is slightly compresses the air trapped inside that and so on until the pellet exits the end of the moderator. Every chamber the pellet enters it looses a little bit of energy compressing the air inside, more baffles, more chambers, less energy.
Multi baffle mods sap more power than the same length mod with fewer baffles, longer mods sap more power than short mods.
If you don't believe me, build a mod say 300 mm long, 32mm dia, fit baffles every 25mm take a few shots over the chrono, do it again with baffles at 50mm again at 100mm then with no baffle, I would like to bet there is a measurable difference
Thanks Guys. I do seem to have a knack for asking what I thought was a simple question and nearly starting a civil war (see the thread when I asked about 'taking the wind'!)
I simple terms, the answer to whether an airgun pellet keeps accelerating after it leaves the barrel seems to be 'possibly, but the effect on final velocity is not significant in any practical way'.
Cheers
Alan
I did some quick sums on the figures ballisticboy suggested and the MV increased from 240 metres per second to just under 240.1 metres per second.
More detailed sums might prove me wrong but I don't have the time or the enthusiasm.
www.shebbearshooters.co.uk. Ask for Rich and try the coffee
Finally managed to dig out the simulation I did 4 years ago. I used a springer as the basis and the numbers were much as I remembered with a velocity increase on the pellet of 0.2 ft/sec due to the gas jet. Where my memory was wrong was that the numbers suggested the pellet was inside the jet from the muzzle for around 2 inches, not the less than one inch I thought. The jet velocity slowed down very quickly with most of the effect very close to the muzzle as you would expect.
Basically I would say forget it, the normal variability of the pellet muzzle velocity will be much greater than this effect which is why I did not bother to publish the numbers when I carried out the simulation.
That means that although it happens any noticeable recording of mv increase away from the muzzle isn't happening due jetting. As you say you can't get a gun to chrono accurately enough to notice a 0.2 fps increase.